Insanity VR combines an immersive and intuitive locomotion system in VR, a compelling horror story and escape the room like puzzles with stealth mechanics. As the new intern at a futuristic institute for mental illnesses you get transported into the mind of a patient to reconstruct his memories.
Project Contributions:
Gregor Kirchhofer (Salt Castle Studio)
Project Management and Character Art
Mathias Lillich (Salt Castle Studio)
Env. Art, Animation and Game Design
Bianca Eichler
3D Art and FX
Johannes Lugstein
Sound Design
Jacqueline Wieland
Game Programming
Andreas Friedle
Game Programming
Alexander Moser
Game Programming
The developement has been made possible thanks to the support of